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	editor
	{
		"color" "220 30 220"
		"visgroupshown" "1"
		"visgroupautoshown" "1"
		"logicalpos" "[0 1000]"
	}
}
entity
{
	"id" "1044"
	"classname" "logic_branch_listener"
	"Branch01" "door_wants_to_close_branch"
	"Branch02" "player_not_in_door_branch"
	"targetname" "door_can_close_branch_listener"
	connections
	{
		"OnAllTrue" "close_door_rlTrigger0-1"
	}
	"origin" "0 24 16"
	editor
	{
		"color" "220 30 220"
		"visgroupshown" "1"
		"visgroupautoshown" "1"
		"logicalpos" "[0 1500]"
	}
}
entity
{
	"id" "1118"
	"classname" "logic_relay"
	"spawnflags" "0"
	"targetname" "close_door_rl"
	connections
	{
		"OnTrigger" "door_player_clipEnable0-1"
		"OnTrigger" "testchamber_doorClose0-1"
		"OnTrigger" "door_wants_to_close_branchSetValue00-1"
		"OnTrigger" "player_in_door_triggerDisable0-1"
	}
	"origin" "0 24 80"
	editor
	{
		"color" "220 30 220"
		"visgroupshown" "1"
		"visgroupautoshown" "1"
		"logicalpos" "[0 7000]"
	}
}
cameras
{
	"activecamera" "-1"
}
cordons
{
	"active" "0"
}
