


materialPath: D:\portal 2-SDK-BETA\common\Portal 2\portal2\materials
Loading D:\portal 2-SDK-BETA\common\Portal 2\sdk_content\maps\instances\turbine_elevator\departure_elevator_a4_base.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_dynamic (-64.00 -592.00 208.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 108 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (105143 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 389 texinfos to 204
Reduced 19 texdatas to 19 (497 bytes to 497)
Writing D:\portal 2-SDK-BETA\common\Portal 2\sdk_content\maps\instances\turbine_elevator\departure_elevator_a4_base.bsp
1 second elapsed



2 threads
reading d:\portal 2-sdk-beta\common\portal 2\sdk_content\maps\instances\turbine_elevator\departure_elevator_a4_base.bsp
reading d:\portal 2-sdk-beta\common\portal 2\sdk_content\maps\instances\turbine_elevator\departure_elevator_a4_base.prt
LoadPortals: couldn't read d:\portal 2-sdk-beta\common\portal 2\sdk_content\maps\instances\turbine_elevator\departure_elevator_a4_base.prt
